Generative Art - Penrose Tilings
Penrose tilings are an interesting group of tilings that have no translational symmetry but are self-similar on different scales. One method to construct them is using substitution, ...
Penrose tilings are an interesting group of tilings that have no translational symmetry but are self-similar on different scales. One method to construct them is using substitution, ...
The changes and improvements I made to the Generative Art node for Sverchok mean some of the examples from earlier blog posts need some updates. I've include the updated examples in...
This post is hopefully the first in a series of examples and demos for the Generative Art node for the Sverchok addon for Blender. This node is very strongly based on Structure Sy...
I've made some changes and improvements to the Generative Art node in Sverchok. This node uses a simple xml file to define a set of rules to produce geometry. This node is very stron...
The grid of cells and list of links used as the data structure for 2D mazes by Jamis Buck's in his book "Mazes for Programmers" can be replaced with a mesh object where the vertice...