Larger Hyperbolic Tilings in 3D using Processing
After my last post on producing tiled hyperbolic planes in 3D, I was still unhappy with the size of the planes I could generate. Using the soft body modifier in Blender I was limited...
After my last post on producing tiled hyperbolic planes in 3D, I was still unhappy with the size of the planes I could generate. Using the soft body modifier in Blender I was limited...