Blender Adventures with Hyperbolic Planes
Hyperbolic Planes If you cut out a large number of paper hexagons, you can arrange 6 hexagons around a central hexagon and form a honeycomb tiling of the plane. The plane has zero c...
Hyperbolic Planes If you cut out a large number of paper hexagons, you can arrange 6 hexagons around a central hexagon and form a honeycomb tiling of the plane. The plane has zero c...
Update: This lsystem/Structure Synth code has now (March 2016) been incorporated into the Sverchok Generative Art node. See the updated examples and the node docs In the previous tw...
Update: This lsystem/Structure Synth code has now (March 2016) been incorporated into the Sverchok Generative Art node. See the updated examples and the node docs In the previous po...
Update: This lsystem/Structure Synth code has now (March 2016) been incorporated into the Sverchok Generative Art node. See the updated examples and the node docs After using the "M...
This is the third of my Shaders for Sverchok tutorials. They follow on from my Simple Sverchok series. The Shaders for Sverchok posts are mostly about Blender Cycles Materials and ho...